Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

60.5 Adding the Web View to the UI

The user interface for the sole activity contained within the new MyWebView project is going to consist of an instance of the Android WebView widget. Within the Project tool window, locate the activity_main.xml file, which contains the user interface description for the activity, and double-click on it to load it into the Layout Editor tool.

With the Layout Editor tool in Design mode, select the default TextView widget and remove it from the layout by using the keyboard delete key.

Drag and drop a WebView object from the Widgets section of the palette onto the existing ConstraintLayout view as illustrated in Figure 60-2:

Figure 60-2

Before continuing, change the ID of the WebView instance to webView1.