Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

20.3 Overriding the Activity Lifecycle Methods

At this point, the project contains a single activity named MainActivity, which is derived from the Android AppCompatActivity class. The source code for this activity is contained within the MainActivity.kt file which should already be open in an editor session and represented by a tab in the editor tab bar. In the event that the file is no longer open, navigate to it in the Project tool window panel (app -> java -> com.ebookfrenzy.statechange -> MainActivity) and double-click on it to load the file into the editor. Once loaded the code should read as follows:

package com.ebookfrenzy.statechange

 

import android.os.Bundle

import com.google.android.material.snackbar.Snackbar

import androidx.appcompat.app.AppCompatActivity

import android.view.Menu

import android.view.MenuItem

 

import kotlinx.android.synthetic.main.activity_main.*

 

class MainActivity : AppCompatActivity() {

 ...