Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

50.6 Entering the First Scene

If the application were to be run now, only the blank layout represented by the activity_main.xml file would be displayed. Some code must, therefore, be added to the onCreate() method located in the MainActivity.kt file so that the first scene is presented when the activity is created. This can be achieved as follows:

package com.ebookfrenzy.scenetransitions

 

import androidx.appcompat.app.AppCompatActivity

import android.os.Bundle

import android.transition.Scene

import android.view.View

import android.transition.TransitionManager

import kotlinx.android.synthetic.main.activity_main.*

class MainActivity : AppCompatActivity() {

 

    var scene1: Scene? = null

 

    override fun onCreate(savedInstanceState: Bundle?) {

        super.onCreate(savedInstanceState)

        setContentView...