Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

66.6 Launching and Binding to the Remote Service

As with a local bound service, the client component needs to implement an instance of the ServiceConnection class with onServiceConnected() and onServiceDisconnected() methods. Also, in common with local services, the onServiceConnected() method will be passed the IBinder object returned by the onBind() method of the remote service which will be used to send messages to the server handler. In the case of this example, the client is MainActivity, the code for which is located in MainActivity.kt. Load this file and modify it to add the ServiceConnection class and a variable to store a reference to the received Messenger object together with a Boolean flag to indicate whether or not the connection is established:

package com.ebookfrenzy.remotebound

 

import androidx.appcompat.app.AppCompatActivity

import android.os.Bundle

import android.content.ComponentName

import android.content.ServiceConnection

import android...