Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

58.1 An Overview of Intents

Intents (android.content.Intent) are the messaging system by which one activity is able to launch another activity. An activity can, for example, issue an intent to request the launch of another activity contained within the same application. Intents also, however, go beyond this concept by allowing an activity to request the services of any other appropriately registered activity on the device for which permissions are configured. Consider, for example, an activity contained within an application that requires a web page to be loaded and displayed to the user. Rather than the application having to contain a second activity to perform this task, the code can simply send an intent to the Android runtime requesting the services of any activity that has registered the ability to display a web page. The runtime system will match the request to available activities on the device and either launch the activity that matches or, in the event of multiple matches...