Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

44.4 Testing the Observer

Since the DemoObserver class outputs diagnostic information to the Logcat console, it will be easier to see the output if a filter is configured to display only the DemoObserver messages. Using the steps outlined previously in “Android Activity State Changes by Example”, configure a filter for messages associated with the DemoObserver tag before running the app on a device or emulator.

On successful launch of the app, the Logcat output should indicate the following lifecycle state changes and events:

onCreate

CREATED

onStart

STARTED

onResume

RESUMED

With the app still running, perform a device rotation to trigger the destruction and recreation of the fragment, generating the following additional output:

onPause

STARTED

onStop

CREATED

onDestroy

DESTROYED

onCreate

CREATED

onStart

STARTED

onResume

RESUMED

Before moving to the next section in this chapter, take some time to compare the...