Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

66.1 Client to Remote Service Communication

As outlined in the previous chapter, interaction between a client and a local service can be implemented by returning to the client an IBinder object containing a reference to the service object. In the case of remote services, however, this approach does not work because the remote service is running in a different process and, as such, cannot be reached directly from the client.

In the case of remote services, a Messenger and Handler configuration must be created which allows messages to be passed across process boundaries between client and service.

Specifically, the service creates a Handler instance that will be called when a message is received from the client. In terms of initialization, it is the job of the Handler to create a Messenger object which, in turn, creates an IBinder object to be returned to the client in the onBind() method. This IBinder object is used by the client to create an instance of the Messenger object and...