Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

16.3 Declaring a Kotlin Class

Before an object can be instantiated, we first need to define the class ‘blueprint’ for the object. In this chapter we will create a bank account class to demonstrate the basic concepts of Kotlin object oriented programming.

In declaring a new Kotlin class we specify an optional parent class from which the new class is derived and also define the properties and methods that the class will contain. The basic syntax for a new class is as follows:

class NewClassName: ParentClass {

   // Properties

   // Methods

}

The Properties section of the declaration defines the variables and constants that are to be contained within the class. These are declared in the same way that any other variable would be declared in Kotlin.

The Methods sections define the methods that are available to be called on the class and instances of the class. These are essentially functions specific to the class that perform...