Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

8.7 Code Generation

In addition to completing code as it is typed the editor can, under certain conditions, also generate code for you. The list of available code generation options shown in Figure 8-11 can be accessed using the Alt-Insert (Cmd-N on macOS) keyboard shortcut when the cursor is at the location in the file where the code is to be generated.

Figure 8-11

For the purposes of an example, consider a situation where we want to be notified when an Activity in our project is about to be destroyed by the operating system. As will be outlined in a later chapter of this book, this can be achieved by overriding the onStop() lifecycle method of the Activity superclass. To have Android Studio generate a stub method for this, simply select the Override Methods… option from the code generation list and select the onStop() method from the resulting list of available methods:

Figure 8-12

Having selected the method to override, clicking on OK will generate the...