Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

43.5 Summary

This chapter has introduced the basics of lifecycle awareness and the classes and interfaces of the Android Lifecycle package included with Android Jetpack. The package contains a number of classes and interfaces that are used to create lifecycle owners, lifecycle observers and lifecycle-aware components. A lifecycle owner has assigned to it a Lifecycle object that maintains a record of the owners state and a list of subscribed observers. When the owner’s state changes, the observer is notified via lifecycle event methods so that it can respond to the change.

The next chapter will create an Android Studio project that demonstrates how to work with and create lifecycle-aware components including the creation of both lifecycle observers and owners, and the handling of lifecycle state changes and events.