Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Parallelizing computations

In this section, we'll discuss a few different ways to parallelize computations. We will start with a comparison between threads and processes, after which we'll show you the tools available in the C++ standard, and last but not least, we'll say a few words about the OpenMP and MPI frameworks.

Before we start, let's say a few words on how to estimate the maximum possible gains you can have from parallelizing your code. There are two laws that can help us here. The first is Amdahl's law. It states that if we want to speed up our program by throwing more cores at it, then the part of our code that must remain sequential (cannot be parallelized) will limit our scalability. For instance, if 90% of your code is parallelizable, then even with infinite cores you can still get only up to a 10x speedup. Even if we cut down the time to execute that 90% to zero, the 10% of the code will always remain there.

The second law is Gustafson's law...