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Software Architecture with C++

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
4.3 (14)
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Software Architecture with C++

Software Architecture with C++

4.3 (14)
By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
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1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Observability in distributed systems

Distributed systems such as cloud-native architecture pose some unique challenges. The sheer number of different services working at any given time makes it very inconvenient to investigate how well the components perform.

In monolithic systems, logging and performance monitoring are usually enough. With a distributed system, even logging requires a design choice. Different components produce different log formats. Those logs have to be stored somewhere. Keeping them together with a service that delivers them will make it challenging to get the big picture in an outage case. Besides, since microservices may be short-lived, you will want to decouple the life cycle of logs from the life cycle of a service that provides them or a machine that hosts the service.

In Chapter 13Designing Microservices, we described how a unified logging layer helps manage the logs. But logs only show what happens at a given point in the system. To see the picture...

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Software Architecture with C++
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