Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Automating scope exit actions using RAII guards

One of the most powerful expressions in C++ is the brace closing a scope. This is the place where destructors get called and the RAII magic happens. To tame this spell, you don't need to use smart pointers. All you need is an RAII guard – an object that, when constructed, will remember what it needs to do when destroyed. This way, regardless of whether the scope exits normally or by an exception, the work will happen automatically.

The best part – you don't even need to write an RAII guard from scratch. Well-tested implementation already exists in various libraries. If you're using GSL, which we mentioned in the previous chapter, you can use gsl::finally(). Consider the following example:

using namespace std::chrono;

void self_measuring_function() {
  auto timestamp_begin = high_resolution_clock::now();

  auto cleanup = gsl::finally([timestamp_begin] {
    auto timestamp_end = high_resolution_clock::now...