Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Cloud as an operating system

The main trait of cloud-native design is to treat the various cloud resources as the building blocks of your application. Individual virtual machines (VMs) are seldom used in cloud-native design. Instead of targeting a given operating system running on some instances, with a cloud-native approach, you target either the cloud API directly (for example, with FaaS) or some intermediary solution such as Kubernetes. In this sense, the cloud becomes your operating system, as the POSIX API no longer limits you.

As containers changed the approach to building and distributing software, it is now possible to free yourself from thinking about the underlying hardware infrastructure. Your software is not working in isolation, so it's still necessary to connect different services, monitor them, control their life cycle, store data, or pass the secrets. This is something that Kubernetes provides and it's one of the reasons why it became so popular.

As you...