Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Specifying Conan dependencies

Our project relies on the C++ REST SDK. To tell this to Conan, we need to create a file called conanfile.txt. In our case, it will contain the following:

 [requires]
cpprestsdk/2.10.18

[generators]
CMakeDeps

You can specify as many dependencies as you want here. Each of them can have either a fixed version, a range of the fixed versions, or a tag such as latest. After the @ sign, you can find the company that owns the package and the channel that allows you to select a specific variant of the package (usually stable and testing).

The generators section is where you specify what build systems you want to use. For CMake projects, you should use CMakeDeps. You can also generate lots of others, including ones for generating compiler arguments, CMake toolchain files, Python virtual environments, and many more.

In our case, we don't specify any additional options, but you could easily add this section and configure variables for your packages and for...