Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Constraints

Constraints are the non-negotiable decisions that you must follow while delivering the project. Those can be design decisions, technological ones, or even political (regarding people or organizational matters). Two other common constraints are time and budget. Examples of constraints could be as follows:

  • The team will never grow beyond four developers, one QA engineer, and one sysadmin.
  • Since our company leverages Oracle DB in all its current products, the new product must use it too so we can make the most of our expertise.

nonfunctional requirements are always going to influence your architecture. It's essential not to over-specify them, as having false positives will be a constant burden during product development. It's equally important to not under-specify them as this can later come out in missed sales opportunities or failing to comply with regulatory bodies' requirements.

In the next section, you will learn how to strike a balance between those...