Dynamic allocations can sometimes cause you other trouble than just throwing when you construct objects despite not having enough memory. They often cost you CPU cycles and can cause memory fragmentation. Fortunately, there is a way to protect against it. If you've ever used std::string (post GCC 5.0), you most probably used an optimization called Small String Optimization (SSO). This is one example of a more general optimization named Small Object Optimization (SSO), which can be spotted in types such as Abseil's InlinedVector. The main idea is pretty straightforward: if the dynamically allocated object is small enough, it should be stored inside the class that owns it instead of being dynamically allocated. In std::string's case, usually, there's a capacity, length, and the actual string to store. If the string is short enough (in GCC's case, on 64-bit platforms, it's 15 bytes), it will be stored in some of those...
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Table Of Contents
Software Architecture with C++
By :
Software Architecture with C++
By:
Overview of this book
Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability.
If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components.
Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development.
By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
Preface
Section 1: Concepts and Components of Software Architecture
Importance of Software Architecture and Principles of Great Design
Architectural Styles
Functional and Nonfunctional Requirements
Section 2: The Design and Development of C++ Software
Architectural and System Design
Leveraging C++ Language Features
Design Patterns and C++
Building and Packaging
Section 3: Architectural Quality Attributes
Writing Testable Code
Continuous Integration and Continuous Deployment
Security in Code and Deployment
Performance
Section 4: Cloud-Native Design Principles
Service-Oriented Architecture
Designing Microservices
Containers
Cloud-Native Design
Assessments
About Packt
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