Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Specifying CMake targets

In the src directory, you should have another CMakeLists.txt file, this time probably defining a target or two. Let's add an executable for a customer microservice for the Dominican Fair system we mentioned earlier in the book:

add_executable(customer main.cpp)

Source files can be specified as in the preceding code line or added later using target_sources.

A common CMake antipattern is the use of globs to specify source files. A big drawback of using them is that CMake will not know if a file was added until it reruns generation. A common consequence of that is that if you pull changes from a repository and simply build, you can miss compiling and running new unit tests or other code. Even if you used globs with CONFIGURE_DEPENDS, the build time will get longer because globs must be checked as part of each build. Besides, the flag may not work reliably with all generators. Even the CMake authors discourage using it in favor of just explicitly stating...