Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Sagas and compensating transactions

The saga pattern is useful when you need to perform distributed transactions.

Before the microservice era, if you had one host with one database, you could rely on the database engine to do the transaction for you. With multiple databases on one host, you could use Two-Phase Commits (2PCs) to do so. With 2PCs, you would have a coordinator, who would first tell all the databases to prepare, and once they all report being ready, it would tell them all to commit the transaction.

Now, as each microservice likely has its own database (and it should if you want scalability), and they're spanned all over your infrastructure, you can no longer rely on simple transactions and 2PCs (losing this ability often means you no longer want an RDBMS, as NoSQL databases can be much faster).

Instead, you can use the saga pattern. Let's demonstrate it in an example.

Imagine you want to create an online warehouse that tracks how much supply it has and allows payment...