Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt

Redundancy

One of the most basic preventions is introducing redundancy. Similar to how you can have a spare tire for your car, you can have a backup service that takes over when your primary server goes down. This stepping-in is also known as failover.

How does the backup server know when to step in? One way to implement this is by using the heartbeat mechanism described in the Detecting faults section.

To make the switch faster, you can send all the messages that are going into the primary server also to the backup one. This is called a hot standby, as opposed to a cold one – initializing from zero. A good idea in such a case is to stay one message behind, so if a poisoned message kills the primary server, the backup one can simply reject it.

The preceding mechanism is called an active-passive (or master-slave) failover, as the backup server doesn't handle incoming traffic. If it did, we would have an active-active (or master-master) failover. For more on active-active...