Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt
Architectural Styles

This chapter introduces the different architectural approaches or styles. Each section will discuss a different approach to designing software with its pros and cons, as well as describe when and how to apply it to reap its benefits. We'll begin this chapter by comparing stateful and stateless architectures. Next, we'll go from monolith systems, through various types of service-oriented designs, all the way to microservices. Then, we'll start to look at architectural styles from different angles by describing event-based systems, layered systems, and finally, modular designs.

Once you have completed this chapter, you'll be familiar with the following topics:

  • Deciding between stateful and stateless approaches
  • Understanding monoliths—why they should be avoided, and recognizing exceptions
  • Understanding services and microservices
  • Exploring...