Book Image

Software Architecture with C++

By : Adrian Ostrowski, Piotr Gaczkowski
Book Image

Software Architecture with C++

By: Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Table of Contents (24 chapters)
1
Section 1: Concepts and Components of Software Architecture
5
Section 2: The Design and Development of C++ Software
6
Architectural and System Design
10
Section 3: Architectural Quality Attributes
15
Section 4: Cloud-Native Design Principles
21
About Packt
Building and Packaging

As an architect, you will need to know about all the elements that make up the build process. This chapter will explain all the elements that make up the build process. From compiler flags to automation scripts and beyond, we will guide you to the point where each possible module, service, and artifact is versioned and stored in a central location ready for deployment. We will mainly focus on CMake.

In this chapter, you'll learn about the following:

  • What compiler flags you should consider using
  • How to create build systems based on Modern CMake
  • How to build reusable components
  • How to use external code in CMake cleanly
  • How to create DEB and RPM packages, as well as NSIS installers, using CPack
  • How to use the Conan package manager for installing your dependencies and for creating your own packages

After reading this chapter, you'll know...