Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Blender 3D Basics
  • Table Of Contents Toc
Blender 3D Basics

Blender 3D Basics

4.2 (19)
close
close
Blender 3D Basics

Blender 3D Basics

4.2 (19)

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
close
close
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
chevron up
2
Index

Time for action — exploring the Graph Editor


The Graph Editor displays the data associated with every single keyframe. It lets you adjust the keyframes and the transitions between them easily:

  1. Move the cursor over the Timeline window and down to the Current Editor Type button.

  2. Press theLMB, scroll up the menu to the Graph Editor and press theLMB again.

  3. Move the cursor up to the edge between the Graph Editor and the 3D View till you see the double-headed arrow. Drag the border between the windows up till you can see the curving line as shown in the following screenshot.

  4. Use Shift+MMB to move the graphs so that they are centered in the window.

  5. Now, use the Ctrl+MMB buttons to scale the display of the graph so it fits comfortably in the window as shown in the following screenshot.

  6. Select the vertical green line with theLMB. While holding down theLMB, move the mouse right and left. The line will move, and if you look in the 3D View, your cube is moving as well.

What just happened?

Now the bottom...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Blender 3D Basics
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon