Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Detailing the sloop, adding a door and portals


This book is too short to cover everything. It would be neat to add an interior, an anchor, and other details. But there's is still much to cover. So here are a couple of bonuses for your hard work and persistence; a line for the mainsail which you can copy and use for making other lines for the sloop, the door, the portal window, and a nice brass frame.

Note

For your reference, the file 6907_09_Portal and Door Assembly.blend has the file with parts, textures, and instructions in the Text window on how to create the door, and a glass portal window.