Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Chapter 7, Planning your Work, Working your Plan


Pop quiz— organizing Blender files

  1. Answer: b

    The relative address of the textures for the deck for MyBoat.blend in the C:\NewBoat directory is C:\NewBoat\Images.

  2. Answer: c

    The more specific a file name is, the easier it is to remember. Sloop of War_USS Constitution_1854 version.blend is the most specific.

  3. Answer: a

    That's right. If you want to save all the files for a certain project, it helps to start their names with common words so that the files will all be together in an alphabetical index. Sloop_texture_deck.png, Sloop_texture_mast.png, Sloop_texture_hull.png will all be right there together in a directory, not mixed up among other files where you will have to look at them and guess what they are.

Pop quiz— saving Blender files

  1. Answer: c

    It's almost always a good time to save your Blender file. If you've made any significant change to it, it's time to save it and make back up copies of your files to an external hard drive, flash drive, DVD, or Internet storage daily.

  2. Answer: c

    The file name should be incremented whenever you feel that you've made a significant change to your blender file, or if you are doing an experimental technique that you think might or might not work just the way you want it. Basically, you want to give yourself the option of going back a step, if necessary.