Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Summary


You have learned to use the Video Sequence Editor to edit rendered scenes. You have used the Node Editor to create stereographic views and composite images. You have learned to use the rendering controls to create a more finished animation and explored the Cycles renderer.

I tip my hat to you. You have done very well. You got through this book and made some awesome stuff.

You are ready to go out into the wider world of Blending. While there is much to learn yet, you've reached the point where you will be comfortable modeling, animating, and creating images and you have a solid base to understand the rest of Blender. You will be comfortable on Blender websites, able to understand what people are talking about, and ready to help others. You're going to do some great work. I can't wait to see it!

Happy Blending! Let's go!