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  • Book Overview & Buying Blender 3D Basics
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Blender 3D Basics

Blender 3D Basics

By : Gordon Fisher
4.2 (19)
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Blender 3D Basics

Blender 3D Basics

4.2 (19)
By: Gordon Fisher

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
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Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
2
Index

Time for action — making the base of the blade of the oar


Now you need to make the plastic part of the oar. This will take more detail, so you will be using both extrusion and subdivision to make this transition between parts of the oar:

  1. Zoom out so you can see most of the oar.

  2. Move to the bottom end of the oar. Rotate the view so you can see the bottom of the oar.

  3. Switch to Face Select mode in the 3D View header. Select the face on the bottom with theRMB and press X to delete it. Choose Faces from the pop-up menu, as seen in the left of the following screenshot.

  4. Change to the Front Ortho view. Zoom into the bottom of the oar.

  5. Switch to the Edge Select mode in the 3D View header. Press A to deselect all edges and then select the edges at the bottom of the oar.

  6. Press E and then Enter.

  7. Scale the edges so they spread out to the next major grid line, as shown in the center of the following screenshot. This will be the beginning of the oar blade.

  8. If you think that you goofed up and need to redo...

CONTINUE READING
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Tech Concepts
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Programming languages
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Blender 3D Basics
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