Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Credits

Author

Gordon C. Fisher

Reviewers

John W. Allie

Allan Brito

Matt Campbell

Roberto Roch

Bryan Tenorio

Willem Verwey

Acquisition Editor

Robin de Jongh

Lead Technical Editor

Dayan Hyames

Technical Editors

Joyslita D'Souza

Vishal D'Souza

Lubna Shaikh

Project Coordinator

Leena Purkait

Proofreader

Bernadette Watkins

Indexer

Rekha Nair

Graphics

Manu Joseph

Production Coordinator

Aparna Bhagat

Cover Work

Aparna Bhagat