Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — using cookies


Mmmm cookies. Well, not the oatmeal, raisin, chocolate chip, or even the Internet kind. A cookie is a screen put up in front of a lamp to create a pattern within the light:

  1. Open the file 6907_11_light test rig_Sintel.blend from your download pack.

  2. In the 3D View window, select the Spot_Key lamp with theRMB.

  3. In the header of the Properties window, select the Textures button. It is the eighth button from the left with the checkerboard on it.

  4. Press the New button to create a new texture.

  5. Click on the button to the right of Type: Choose Image or Movie from the menu.

  6. In the Image subpanel, click on the Open button and select 6907_11_05.png from the Images directory of the Chapter 11 download pack.

  7. Press F12.

  8. In the Mapping subpanel, click the button to the left of Coordinates:. Select Object from the pop-up menu.

  9. Press F12.

  10. Click on the button to the left of Object:. Select Spot_Key from the pop-up menu.

  11. Set the X and Y values of Size: to 0.50.

  12. Press F12.

  13. In the Influence...