Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — moving an object in one plane in global mode


Sometimes you want to move an object freely, and sometimes it's better to move it along one axis. Here's a way to move it, by specifying the axis by letter:

  1. Load a new file into Blender.

  2. Select the camera with theRMB. Press the G key to grab it. Now move your mouse.

  3. Now press and release (tap) the Z key and move the mouse.

  4. Now tap the X key and move the mouse.

  5. Now tap the Y key.

  6. Press theRMB to let go of the camera.

What just happened?

You discovered that you can restrict the axis that you move by pressing the G key and then pressing the key of the axis that you wish to move in. This gives us similar control to using the 3D Manipulator.