Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — adding curves to the boat's lines by subdividing


You've discovered two of box-modeling's most powerful tools: extrusion and moving vertices. Now, it's time to discover the third one: subdividing. Now, the hull will begin to look like a boat.

  1. Press A to deselect all vertices.

  2. Select Edge Select mode on the 3D View header.

  3. Press B to do a Border select to select the edges of the sides of the boat, but not the bow or the stern, as seen in the following image:

  4. Press W to get the Specials menu. Select Subdivide with theLMB.

  5. On the left, in the Tool Shelf, a sub panel is labeled Subdivide. Make sure that the arrow next to the word Subdivide is pointing down. Change the Number of Cuts to 3. Blender will cut each of the edges into three as shown in the following image:

  6. Change to Vertex Select mode in the 3D View header.

  7. Deselect all the vertices. Select the vertices of the bow on the left.

  8. Press Numpad 7 to change to the Top view. Use the Ctrl+MMB, Shift+MMB, and the mouse to zoom and...